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#1 06/21/08 19:06

Striker
Member
From: Toronto, ON
Registered: 03/10/08

Project "Nightmare state" is finally finished!

This is a final version of "Nightmare state" project you can find on this link: http://oni.bungie.org/community/forum/v … php?id=456

Here it is. The first script I ever made for Oni. It took me a long time to do it alone becasue I'm just a newbie, but thanx to EdT, Gumby, Alloc (of cource), Script_10k, and Me, striker for making this AWESOME (With bugs:/) script. If you have any problems with this script, DO NOT TELL ME. THIS WAS JUST A PRACTICE SCRIPT SO I CAN TRAIN TO MAKE BIGGER AND BETTER ONES. You can only tell me what I need to improve on. (I already know I need to improve in camera works.) Bu I think my script is still cool.

Instructions for installation: Simply drag the "Script" file in the attachment to State folder. BACK UP YOUR OLD FILES BEFORE DOING THAT!


Click here to see the Oni Roleplay map. Click here to roll the dice. Click here to see the proper troop terminologies.

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#2 06/21/08 19:06

Striker
Member
From: Toronto, ON
Registered: 03/10/08

Re: Project "Nightmare state" is finally finished!

Oh, yeah, and by the way, please read "Readme" file in the RAR archive. Thanks.


Click here to see the Oni Roleplay map. Click here to roll the dice. Click here to see the proper troop terminologies.

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#3 06/21/08 21:06

gmsly
Member
From: VY CMa
Registered: 05/17/08

Re: Project "Nightmare state" is finally finished!

I can not kill  Mukade -.-

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#4 06/21/08 21:06

Barneyhater
Member
From: New York City, NY, USA
Registered: 04/13/08
Website

Re: Project "Nightmare state" is finally finished!

You have to change on the bottom "chr_helath_wait" to "chr_wait_health" . Great script! Its a little short though O_O


"It is not hatred but indifference that will destroy us." -Unknown
"One death is a tragedy. The death of a million is a statistic" -Joseph Stalin

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#5 06/22/08 04:06

gmsly
Member
From: VY CMa
Registered: 05/17/08

Re: Project "Nightmare state" is finally finished!

Orz

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#6 06/22/08 10:06

love_Oni
Member
From: Da Nang, Vietnam
Registered: 05/10/08

Re: Project "Nightmare state" is finally finished!

Aha, the script is very interesting, but.. wish the storyline was longer (so attractive, I want to play more)


The Boy Who Knew Too Much tongue

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#7 06/22/08 13:06

Striker
Member
From: Toronto, ON
Registered: 03/10/08

Re: Project "Nightmare state" is finally finished!

if you want to play more, then join ym group to make a new script! It's gonna be in level 7! It's gonna be sick.


Click here to see the Oni Roleplay map. Click here to roll the dice. Click here to see the proper troop terminologies.

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#8 06/22/08 13:06

Striker
Member
From: Toronto, ON
Registered: 03/10/08

Re: Project "Nightmare state" is finally finished!

gmsly wrote:

I can not kill  Mukade -.-

You cannot kill him because this script is my first script. You know the demos for games? They use this, too. You play, and then the last boss is impossible to kill or something like that!


Click here to see the Oni Roleplay map. Click here to roll the dice. Click here to see the proper troop terminologies.

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#9 06/22/08 17:06

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Project "Nightmare state" is finally finished!

That is what F6 is for....


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#10 06/22/08 18:06

Striker
Member
From: Toronto, ON
Registered: 03/10/08

Re: Project "Nightmare state" is finally finished!

What does f6 do?


Click here to see the Oni Roleplay map. Click here to roll the dice. Click here to see the proper troop terminologies.

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#11 06/22/08 18:06

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Project "Nightmare state" is finally finished!

In developer mode, it kills everybody but you.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#12 06/22/08 19:06

Striker
Member
From: Toronto, ON
Registered: 03/10/08

Re: Project "Nightmare state" is finally finished!

In this script, you cannot kill Mukade not becasue he has too much health, but becasue it's a glitch. Everytime you kill him and the light glows red, and he dies, he gets reborned with 1 % of his heath. That's why it's impossible to kill him.


Click here to see the Oni Roleplay map. Click here to roll the dice. Click here to see the proper troop terminologies.

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#13 06/22/08 19:06

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Project "Nightmare state" is finally finished!

That is because in his BANAOBJCharacter file he has the unkillable flag.

chr_unkillable [ai_name:string | script_id:int] [on_off:int{0 | 1}] - makes a character unkillable -*chr_unkillable A1_intro01 1*

Try that function.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#14 06/22/08 22:06

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: Project "Nightmare state" is finally finished!

Or try this:

chr_health_wait WindowNinjaRun 1
ai2_kill WindowNinjaRun

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#15 06/22/08 22:06

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Project "Nightmare state" is finally finished!

That works too...


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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