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#1 04/08/08 17:04

Striker
Member
From: Toronto, ON
Registered: 03/10/08

Scripting: Binding text

Hey again guys,

I want to ask you a question:

How do you make and bind a text to make it appear in the game during some point in
a script?


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#2 04/08/08 18:04

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: Scripting: Binding text

You use dmsg, like this:
dmsg "Text in white"

dmsg "[g.Text in green]"

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