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Package updated, see first post or get it here: http://mods.oni2.net/node/208
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Wow thanks Ed, I asked Script cz i didn't want to trouble you with it.
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Everytime I run the level it crashes upon loading. I updated both Hayate and the level itself, not sure if anything else could conflict with it?
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Did the crash occur after you downloaded the updated version?
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Yes. Downloaded both updated versions and then crash.
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Lithium I've uploaded a new package with more minor fixes. It works here on Windows. EdT's version seemed to crash because of a new AKEV file, so I've just used the last that worked fine.
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It worked now. Thanks.
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Script_10k: Thanks for finding and fixing the crash. Not sure what went wrong, I merely added more polygons to Mukade's room to prevent the falling through floor bug.
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Oh he falls? You can always try again, I will test it before you upload.
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When i played mukade only fell once .. I played it several times, player never fell for me so i don't think it's worth the trouble, i also thought it's due to mukade's teleportation rather than the room, sometimes when playing rooftops he teleports to the roof of another building and gets stuck there.
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Ed you should add this to your post in the offical mod list ... I'm directing people on the facebook group to the offical mod list page and it's not included.
Edit : ouh and can you mention the junkyard ozg update under the junkard level ?
Last edited by Samer (10/22/12 05:10)
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Done
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guys who's the character that you used for casey's avatar .. i'm trying to find something similar for the conversion pack.
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Script made it.
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oh i see it's from the intro cinematic i didn't recognize it at first.
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Today i decide to explore the Old China level(i dodged two ranked games at LoL,so i had a lot time until i could join a game:P).
I had played the whole level only once,it's not that i don't like it but the stealth parts are so hard for me.
So those was my discoveries while i was messing around at Save Point 2:
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I find the stealth part too hard too .. They spot me a mile away .. And in the get the datapad .. Even if i hide behind furniture he sees me .. I'm thinking maybe we have another package installed that updates the AIs senses too much .. I'm thinking upgraded onccs.
As for ur vids .. I think the first is easy to fix .. As Edt taught me for the dream lab .. To turn the trigger volume off and on when the second bot or when mukade is spawned.
For the second .. China is a magical place
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In the first video,i wanted to show that you can just skip the whole jomp-kill bots part by simple going where the Mukade spawns when you kill the second bot
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I know .. That shouldn't happen .. To fix it the trigger volume has to be turned off (trigger volume unlike what the name implies it's an area if u want to call it that, that triggers an event when you enter it, the event here being mukade cinematic showing and advancing to next save pt)
Last edited by Samer (11/09/12 15:11)
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Oh sorry,i misunderstood what you was saying in the first post
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Time for some bugs fix I guess. Thanks for reporting.
And in the get the datapad .. Even if i hide behind furniture he sees me ..
I agree that's a bit buggy. But for hide behind the furniture, make sure you don't touch it (so ais see you), especially at the dragon furniture. That way you shouldn't be spotted.
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I just want to say: This is a fun level, but damn. I (barely) got to the sniper training and all I can shoot is the floor. The guys just run around and kick and flip, and my shots just kinda go anywhere but in the guys.
The artist must bow to the monster of his own imagination. Promoting the IRC and stuff for the RP: Rules Dice Map and RP
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If you can't win ... cheat.
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Or reduce the difficulty at oni menu options. The level although was all beat on hard before the release.
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I have a question .. when you fight hayate and hanako on the bridge .. if they fall down they teleport back up. how did you do that ? I need to do something similar ... did you have it wait for a fall animation and then teleport them back ?
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