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I got PC with Windows 7 and Oni, double click the icon, get the intro and Oni crash...
Anyone know how I run Oni in Windows 7... Please help...
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I'm sorry, I'm new into this problem, what is vanilla Oni ? The installer seems to be very old tough, dating as long as 2002 or 2003...
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"Vanilla" means the game is in its original, un-modded form. Please try installing the AE (http://oni.bungie.org/community/forum/v … hp?id=1629) and see if that fixes the problem.
byproducts are fine, but where's the beef?
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I have Windows 7, too. As you said I installed the game and the AE mod. The modded version globalized and with one mod installed runs perfectly (but only in windowed mode) but the vanilla version still crashes as usual. And the AE seems to collide with my German version: Dialoges are in German as installed, texts on screen and in the main menu are English, subtitles are German but when there is an umlaut (ä ö ü and probably an ß) the rest of the line disappers.
Is there any way to fix the texts or get the vanilla version to run?
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I think the reason for the language problem is that the AE comes with its own Oni.exe, which doesn't support special characters (well, they're special to those of us who don't use umlauts in our native language!). The reason for needing that version of the EXE is that the Daodan DLL (binkw32.dll) is designed to patch that specific application. Vanilla Oni might run if you copy the AE's Oni.exe and binkw32.dll into the main Oni folder, but special characters will be broken there too if Oni does run. Maybe if Gumby's around later he can say something about language support, or correct any errors I've made (being a Mac user myself).
byproducts are fine, but where's the beef?
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Ah, that would be great. I even noticed some soundfiles or other files seem to be missing as I get a message on the bottom of the screen saying file xy.oni couldn't be found. Next time I notice that I will capture a screen.
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Oh, and I forgot to add that the AE main menu is in English because we had to mod it in order to show the "Anniversary Edition" subtitle, and by "mod" I mean "include our own version of the screen data in the AE installation". So, unless we went and made a separate AE download for Germans that had a screen with "Neuespiele" (sp?) for "New Game", etc., and so on for each major language, there's not a lot we could do to fix that issue. I suppose we could have looked into using the Daodan DLL to insert the subtitle onto the main menu at runtime, but the Mac didn't have a Daodan DLL.
The missing resources may not be an issue at all. Oni is actually "missing" a ton of resources (many are actually just renamed). But a screenshot might be a good idea just so we can make sure it's a normal problem.
byproducts are fine, but where's the beef?
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Ah, the menu language is not important, I was just asking.
But ingame it would be really nice, so I can read the data consoles, because I never read them before and I wanted to read them all now, they seem to tell really interesting things.
I captured a few error messages:
http:// puu.sh/zOCK (I'm not allowed to post links? remove the space between "//" and "puu.sh"
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Hmm, I thought everyone could still post links. Well, those are ordinary errors as far as I know — they're actually scripting errors, to be precise, not missing resources, but they represent minor issues that Bungie didn't have the time to clean up (pretty ordinary for game development).
Anyway, please check this thread out; it's a beta release of the Daodan DLL which was made after the last AE was released, and I *think* it supports foreign languages. In any case, since your English is good, you also have the option of reading the console text at http://wiki.oni2.net/Quotes/Consoles.
byproducts are fine, but where's the beef?
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Wonderful! It works now with umlaut letters! Great, thanks ![]()
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Okay, glad to hear it! Have fun.
byproducts are fine, but where's the beef?
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