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#26 19/8/11 10:12

Iritscen
Moderator

Re: Rockstar Games, the company has developed this game different?

...There were camera controls?  No JelloCam?


byproducts are fine, but where's the beef?

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#27 19/8/11 15:53

kyletm57
Member

Re: Rockstar Games, the company has developed this game different?

Lolz not sure what JelloCam is, but the right stick was used to control the camera while the left stick was for movement. The whole time it felt like the game was built for a mouse, it didnt feel right with the analog


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#28 29/11/11 14:40

kornflakes89
Member

Re: Rockstar Games, the company has developed this game different?

i was able to play the PS2 version just fine, i prefer controllers to keyboard and mouse lol.

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#29 29/11/11 17:34

kyletm57
Member

Re: Rockstar Games, the company has developed this game different?

u like the console version over the pc version? that's a first yikes


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#30 29/11/11 18:35

kornflakes89
Member

Re: Rockstar Games, the company has developed this game different?

well actually i like both lol, but i prefer the PC version cause then i can bring my laptop anywhere, i just have it set so i can use my 360 controller to play.

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#31 29/11/11 18:45

Jon God
Member

Re: Rockstar Games, the company has developed this game different?

I like controllers better than keyboard/Mouse too. However, Oni for the PS2 was terribly done. hmm


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PSN: Jon_God
XBL: Ernie The Bear

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#32 29/11/11 20:15

Iritscen
Moderator

Re: Rockstar Games, the company has developed this game different?

My disbelief earlier stemmed from the statement that Oni had camera controls on the console.  The whole point of the much-talked-about JelloCam was for the camera to require no management from the user.  However, I'm a little confused because one review says, "The controls in Oni put strafing on the left stick and turning on the right".


byproducts are fine, but where's the beef?

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#33 29/11/11 20:25

kyletm57
Member

Re: Rockstar Games, the company has developed this game different?

yup, the way the right stick works is like how the mouse would work on PC. it is used to look up and down, and turn from left to right (aiming pretty much).


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#34 29/11/11 20:48

Iritscen
Moderator

Re: Rockstar Games, the company has developed this game different?

Okay, so the camera doesn't move independently from Konoko, then.  I was going to say it would be a bad idea to get rid of the JelloCam on a console.


byproducts are fine, but where's the beef?

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#35 4/12/11 21:50

kornflakes89
Member

Re: Rockstar Games, the company has developed this game different?

personally i didn't think the PS2 version was all that bad, it wasn't perfect but it wasn't terrible either.

ehh, maybe it's cause i played the PS2 version first that i don't have too many problems with it lol.

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#36 15/12/11 23:35

Phydur
Member

Re: Rockstar Games, the company has developed this game different?

Iritscen wrote:

...There were camera controls?  No JelloCam?

IIRC, Jellocam is the (I believe) in-game name for the system they used for the camera.
basically its what causes the walls to turn transparent when the camera goes behind a wall.

edit. also i believe its the PS2 version that makes me incorrectly remember that beginning training center has you look at the ceiling and walls first, which I didn't discover was wrong until like last year because i tend not to play the training level.
er what i mean is i thought the PC version did it too, but it doesn't. also that konoko's armor was shinier. i think it was more reflective-like in the ps2 version. or am i just making that up?

Last edited by Phydur (15/12/11 23:40)


I intentionally spell dang, dange, FYI.

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#37 20/12/11 2:08

Lithium
Member

Re: Rockstar Games, the company has developed this game different?

Yeah it is shinier

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#38 24/12/11 8:13

Lunapopet
Member

Re: Rockstar Games, the company has developed this game different?

If I recall, the lighting was slightly different too.

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