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...There were camera controls? No JelloCam?
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i was able to play the PS2 version just fine, i prefer controllers to keyboard and mouse lol.
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well actually i like both lol, but i prefer the PC version cause then i can bring my laptop anywhere, i just have it set so i can use my 360 controller to play.
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I like controllers better than keyboard/Mouse too. However, Oni for the PS2 was terribly done.
PSN: Jon_God
XBL: Ernie The Bear
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My disbelief earlier stemmed from the statement that Oni had camera controls on the console. The whole point of the much-talked-about JelloCam was for the camera to require no management from the user. However, I'm a little confused because one review says, "The controls in Oni put strafing on the left stick and turning on the right".
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Okay, so the camera doesn't move independently from Konoko, then. I was going to say it would be a bad idea to get rid of the JelloCam on a console.
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personally i didn't think the PS2 version was all that bad, it wasn't perfect but it wasn't terrible either.
ehh, maybe it's cause i played the PS2 version first that i don't have too many problems with it lol.
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...There were camera controls? No JelloCam?
IIRC, Jellocam is the (I believe) in-game name for the system they used for the camera.
basically its what causes the walls to turn transparent when the camera goes behind a wall.
edit. also i believe its the PS2 version that makes me incorrectly remember that beginning training center has you look at the ceiling and walls first, which I didn't discover was wrong until like last year because i tend not to play the training level.
er what i mean is i thought the PC version did it too, but it doesn't. also that konoko's armor was shinier. i think it was more reflective-like in the ps2 version. or am i just making that up?
Last edited by Phydur (12/15/11 23:12)
I intentionally spell dang, dange, FYI.
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Yeah it is shinier
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If I recall, the lighting was slightly different too.
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