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#1 3/11/10 12:54

TOCS
Member

Multiple envmaps?

So I've been playing around with Leucha's amazing work. I made a new envmap which makes the 'fake' light reflection on the thighs real, but my problem is the rest of the texture - I want the the metal parts to use another envmap, so I thought maybe multiple envmaps can be applied to a texture?

EDIT: Maybe by adding more than one alpha layer.

Last edited by TOCS (3/11/10 12:55)


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#2 3/11/10 13:24

Leucha
Member

Re: Multiple envmaps?

Images with more than 4 channels are not managed at all with current standards. You'll find this kind of stuff only in print work, with very specific file formats.

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#3 3/11/10 13:36

TOCS
Member

Re: Multiple envmaps?

Damn, it could've been great! Well, the textures still looks very convincing - but I really hope some engine tweaking can do it sometime. smile


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