Re: OniSplit GUI
OK, it is supposed to be fixed. Probably...
Please redownload the GUI.
Flammis acribus addictis
Voca me cum benedictis
(W. A. Mozart)
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OK, it is supposed to be fixed. Probably...
Please redownload the GUI.
demos_kratos , you know when u upload it ? can u change the name ( like what ever version that is -cos that will be quite helpfil ) i always got it mix up =] that will be quite helpfil
If d_k changes the name of the uploaded .zip, it will reset the Depot's download count for the GUI.
would it be possible to make it so it can convert from PNG > TXMP? out of the 3 options it gives you from .oni > TGA, PNG etc... PNG is the only one i can open in any painting programs i have. but i cant convert that to TGA or to TXMP, so...?
OniSplit GUI v0.8.11
- Reorganized console output
- Removed DebugMode
- Added PNG support (actually I didn't know OniSplit can handle them, sorry)
OniSplit GUI v0.8.11 - http://mods.oni2.net/system/files/OniSplit_GUI_dk.zip
Source Code - http://mods.oni2.net/system/files/source_code.zip
or -http://drop.io/demos_kratos/asset/onisp
0-8-11-au3
Last edited by demos_kratos (1/10/09 11:24)
demon.....is it possible to have it export more than one thing at once?
OMG, I'm demos.
Yes. you can use masks. like "C:\level0_Files\TXMP*.oni". But, you'll need to edit the input line manually. Gonna fix that in 0.9
sorry to call you demon
so i will be waiting for you 0.9
(more than one files export at once feature XDD
You should request that earlier. I could already fix it by now.
New OniSplit GUI v0.9 will be released together with new AE. Main changes will be in package creating system.
Keep requesting. It will at least make a sort of "to do" list for me. I'll try to put some of them in v0.9, the left issues will be fixed in newer versions.
one issue is that when you try to put stuff in for certain levels it always goes into the level0_final
although i get the feeling since the name is the same for all of the BINA files, that it would probly be impossible to do am i right?
Keep requesting....
i thought it wouldnt be nice to keep on requwsting stuff...but now i will ![]()
OniSplit GUI v0.9 is ready. *BUT* I'm not going to release it, 'coz it is going to be a part of AE and next AE release will contain it.
Changes:
- Modified AE Package creating system. Now you can create level specific packages which now can contain BSLs. They can be level specific too.
- Added Multiple choice. (Limit is 32768 files at once. I dunno what happens if you try to export more but i think it's enough
)
- Added Drag'n'Drop. Just drop one or more files in the Input field.
- Fixed some minor bugs.
- Added hidden joke. If you find it, I'll try to ask Iritscen to give you a candy. ![]()
Last edited by demos_kratos (17/11/09 8:01)
level specific
is that mean we could make levels ?
- Fixed some minor bugs.
is that include the % ???
and how many are there so i could try and avoid it ![]()
ima look long and hard ( O_o ) for the joke ![]()
sounds very useful indeed, cant wait
Blame Iritscen, not me. D:
is that include the % ?
Sorry but not yet.
Blame Iritscen, not me.
OK. ^_^'
+ Added Drag'n'Drop. See that post.
The multiple file converter is gonna be nice.
Did you add a way to save the location of the destination folder?
Did you add a way to save the location of the destination folder?
I was just talking to paradox 'bout this. Well, maybe the best solution will be storing last paths in registry.
Or in a .ini file.
level specific
is that mean we could make levels ? :cool
if not what is it ???
level specific
is that mean we could make levels ? :cool
if not what is it ???
I believe he means that we can now create packages that will affect just one level, instead of all of them. (I'm thinking graphics-wise, as anything else already is pretty specific...)
level specific :
no u can't make levels :\
u can create level specific bsl packages that are installed and uninstalled via the AE intstaller
like Leus's ONI Zen Garden, or my modified dream lab, it has bsl and oni files the oni files in the package are installed with the AE installer but to use the bsl u have to backup and replacethe original bsls ... so with the new one AE installer will do that for u .
meaning u can modify levels' scripts via packages.
u can already change the level textures by modifying original TXMPs and making a level0_package . like the training room high texture package that's available on the depot.
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