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#101 09/25/09 07:09

demos_kratos
Member
From: Russia, Volzhskiy
Registered: 08/13/08

Re: OniSplit GUI

OK, it is supposed to be fixed. Probably...
Please redownload the GUI.


Jente, du er deilig, du er lekker, ihvertfall nå når jeg drikker.
Baby, du har det som trengs, hva er sannsynligheten for at vi to hopper til sengs?
Kan du si meg det? Jeg er ikke så stø i sannsynlighetsregning.

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#102 09/25/09 13:09

dream996
Member
Registered: 03/15/09

Re: OniSplit GUI

demos_kratos , you know when u upload it ? can u change the name ( like what ever version that is -cos  that will be quite helpfil  ) i always got it mix up =] that will be quite helpfil


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#103 09/25/09 14:09

Iritscen
Moderator
From: NC, USA
Registered: 10/22/07

Re: OniSplit GUI

If d_k changes the name of the uploaded .zip, it will reset the Depot's download count for the GUI.


Check out the Anniversary Edition Seven at ae.oni2.net!

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#104 09/28/09 15:09

Mukade
Member
From: Ottawa, Ontario - Canada
Registered: 05/29/07

Re: OniSplit GUI

would it  be possible to make it so it can convert from PNG > TXMP? out of the 3 options it gives you from .oni > TGA, PNG etc... PNG is the only one i can open in any painting programs i have. but i cant convert that to TGA or to TXMP, so...?


"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."

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#105 10/01/09 10:10

demos_kratos
Member
From: Russia, Volzhskiy
Registered: 08/13/08

Re: OniSplit GUI

OniSplit GUI v0.8.11

- Reorganized console output
- Removed DebugMode
- Added PNG support (actually I didn't know OniSplit can handle them, sorry)

Source Code - http://drop.io/demos_kratos/asset/onisp … 0-8-11-au3

Last edited by demos_kratos (05/01/10 03:05)


Jente, du er deilig, du er lekker, ihvertfall nå når jeg drikker.
Baby, du har det som trengs, hva er sannsynligheten for at vi to hopper til sengs?
Kan du si meg det? Jeg er ikke så stø i sannsynlighetsregning.

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#106 10/01/09 14:10

Mukade
Member
From: Ottawa, Ontario - Canada
Registered: 05/29/07

Re: OniSplit GUI

thank ye much demos :3


"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."

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#107 10/30/09 05:10

dream996
Member
Registered: 03/15/09

Re: OniSplit GUI

demon.....is it possible to have it export more than one thing at once?


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#108 10/30/09 07:10

demos_kratos
Member
From: Russia, Volzhskiy
Registered: 08/13/08

Re: OniSplit GUI

OMG, I'm demos.
Yes. you can use masks. like "C:\level0_Files\TXMP*.oni". But, you'll need to edit the input line manually. Gonna fix that in 0.9


Jente, du er deilig, du er lekker, ihvertfall nå når jeg drikker.
Baby, du har det som trengs, hva er sannsynligheten for at vi to hopper til sengs?
Kan du si meg det? Jeg er ikke så stø i sannsynlighetsregning.

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#109 10/30/09 07:10

dream996
Member
Registered: 03/15/09

Re: OniSplit GUI

sorry to call you demon   neutral
so i will be waiting for you 0.9  big_smile  (more than one files export at once feature XDD


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#110 10/30/09 07:10

Mukade
Member
From: Ottawa, Ontario - Canada
Registered: 05/29/07

Re: OniSplit GUI

yesss....


"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."

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#111 11/03/09 13:11

dream996
Member
Registered: 03/15/09

Re: OniSplit GUI

oh ..and the % bug ......for the XML


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#112 11/04/09 16:11

demos_kratos
Member
From: Russia, Volzhskiy
Registered: 08/13/08

Re: OniSplit GUI

You should request that earlier. I could already fix it by now.

New OniSplit GUI v0.9 will be released together with new AE. Main changes will be in package creating system.
Keep requesting. It will at least make a sort of "to do" list for me. I'll try to put some of them in v0.9, the left issues will be fixed in newer versions.


Jente, du er deilig, du er lekker, ihvertfall nå når jeg drikker.
Baby, du har det som trengs, hva er sannsynligheten for at vi to hopper til sengs?
Kan du si meg det? Jeg er ikke så stø i sannsynlighetsregning.

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#113 11/04/09 17:11

Mukade
Member
From: Ottawa, Ontario - Canada
Registered: 05/29/07

Re: OniSplit GUI

one issue is that when you try to put stuff in for certain levels it always goes into the level0_final

although i get the feeling since the name is the same for all of the BINA files, that it would probly be impossible to do am i right?


"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."

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#114 11/05/09 10:11

dream996
Member
Registered: 03/15/09

Re: OniSplit GUI

Keep requesting....

i thought it wouldnt be nice to keep on requwsting stuff...but now i will tongue


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#115 11/16/09 12:11

demos_kratos
Member
From: Russia, Volzhskiy
Registered: 08/13/08

Re: OniSplit GUI

OniSplit GUI v0.9 is ready. *BUT* I'm not going to release it, 'coz it is going to be a part of AE and next AE release will contain it.

Changes:
- Modified AE Package creating system. Now you can create level specific packages which now can contain BSLs. They can be level specific too.
- Added Multiple choice. (Limit is 32768 files at once. I dunno what happens if you try to export more but i think it's enough smile )
- Added Drag'n'Drop. Just drop one or more files in the Input field.
- Fixed some minor bugs.
- Added hidden joke. If you find it, I'll try to ask Iritscen to give you a candy. smile

Last edited by demos_kratos (11/17/09 07:11)


Jente, du er deilig, du er lekker, ihvertfall nå når jeg drikker.
Baby, du har det som trengs, hva er sannsynligheten for at vi to hopper til sengs?
Kan du si meg det? Jeg er ikke så stø i sannsynlighetsregning.

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#116 11/16/09 15:11

dream996
Member
Registered: 03/15/09

Re: OniSplit GUI

level specific

is that mean we could make levels ? cool

- Fixed some minor bugs.

is that include the % ???

and how many are there so i could try and avoid it  big_smile


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#117 11/16/09 15:11

Mukade
Member
From: Ottawa, Ontario - Canada
Registered: 05/29/07

Re: OniSplit GUI

ima look long and hard ( O_o ) for the joke smile

sounds very useful indeed, cant wait


"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."

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#118 11/16/09 16:11

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: OniSplit GUI

Blame Iritscen, not me. D:


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#119 11/17/09 07:11

demos_kratos
Member
From: Russia, Volzhskiy
Registered: 08/13/08

Re: OniSplit GUI

is that include the % ?

Sorry but not yet.

Blame Iritscen, not me.

OK. ^_^'


+ Added Drag'n'Drop. See that post.


Jente, du er deilig, du er lekker, ihvertfall nå når jeg drikker.
Baby, du har det som trengs, hva er sannsynligheten for at vi to hopper til sengs?
Kan du si meg det? Jeg er ikke så stø i sannsynlighetsregning.

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#120 11/17/09 10:11

Leus
Member
From: Boone, NC
Registered: 05/28/09
Website

Re: OniSplit GUI

The multiple file converter is gonna be nice.  smile  Did you add a way to save the location of the destination folder?


If we don't change the direction we're going, we'll likely end up where we're headed.

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#121 11/17/09 14:11

demos_kratos
Member
From: Russia, Volzhskiy
Registered: 08/13/08

Re: OniSplit GUI

Did you add a way to save the location of the destination folder?

I was just talking to paradox 'bout this. Well, maybe the best solution will be storing last paths in registry.


Jente, du er deilig, du er lekker, ihvertfall nå når jeg drikker.
Baby, du har det som trengs, hva er sannsynligheten for at vi to hopper til sengs?
Kan du si meg det? Jeg er ikke så stø i sannsynlighetsregning.

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#122 11/17/09 14:11

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: OniSplit GUI

Or in a .ini file.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#123 11/17/09 15:11

dream996
Member
Registered: 03/15/09

Re: OniSplit GUI

level specific

is that mean we could make levels ? :cool
if not what is it ???


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#124 11/17/09 15:11

Unit 2
Member
Registered: 09/28/08

Re: OniSplit GUI

dream996 wrote:

level specific

is that mean we could make levels ? :cool
if not what is it ???

I believe he means that we can now create packages that will affect just one level, instead of all of them. (I'm thinking graphics-wise, as anything else already is pretty specific...)

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#125 11/17/09 16:11

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: OniSplit GUI

level specific :
no u can't make levels :\
u can create level specific bsl packages that are installed and uninstalled via the AE intstaller

like Leus's ONI Zen Garden, or my modified dream lab, it has bsl and oni files the oni files in the package are installed with the AE installer but to use the bsl u have to backup and replacethe  original bsls ... so with the new one AE installer will do that for u .

meaning u can modify levels' scripts via packages.

u can already change the level textures by modifying original TXMPs and making a level0_package . like the training room high texture package that's available on the depot.


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