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So, here's the place to post any RP related artwork you have, or request artwork for a scene you have planned. Guess I'll start with a list of drawings I'd like for GMing.
1. A cityscape of the post-sturmanderung city. Rubble, burnt-out cars, half-collapsed buildings, etc.
2. Updated Syndicate armor. Incorporate gas masks, air scrubbers, etc. Obviously, they'd have had to upgrade in that area, just to survive. Feel free to add a "homebuilt" feel to some of them.
3. TCTF version of the above armor. Less of a homebuilt feel, and a more standardized, economic look.
4. Sealed buildings. These can vary from Syndicate bases, to homebuilt air scrubbers, to airtight shelter tents set up by the TCTF. Give people some idea of the living conditions now.
5. Zombies. Why not?
The artist must bow to the monster of his own imagination. Promoting the IRC and stuff for the RP: Rules Dice Map and RP
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Also, I'd be interested to see people draw, or try to draw, their characters. Some might be able to more than others, but it would be nice to see some examples
"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."
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5. Zombies. Why not?
Zombies are canon.
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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LOL Yes, there is ShinZom.
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Check out the Anniversary Edition Seven at ae.oni2.net!
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Well I wouldn't consider this finished, but here is what I have so far:
http://img11.imageshack.us/img11/6212/konoko.jpg
I'll continue to work on it, so is there anything you guys think I should change or add?
Criticism incoming: Her face is a little chubby, she looks very depressed and her hips are a bit too wide at the bottom. That's really the only odd things I can see, it looks pretty good overall.
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kyletm57 wrote:Well I wouldn't consider this finished, but here is what I have so far:
http://img11.imageshack.us/img11/6212/konoko.jpg
I'll continue to work on it, so is there anything you guys think I should change or add?
Criticism incoming: Her face is a little chubby, she looks very depressed and her hips are a bit too wide at the bottom. That's really the only odd things I can see, it looks pretty good overall.
Desk jobs can do that to ya.
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@Striker:
Criticism is quite welcomed actually. I agree with you that the hips should be slimmer, and I'll thin out her face a bit more as well. The reason she looks depressed is because she now is pretty much in charge of the entire TCTF, and that responsibility comes with a lot of stress (plus she probably misses actually working in the field). I can't imagine being in charge of an entire police force as a fun time.
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More criticism:
Elbows too pointy
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I like it. Maybe give her a personal touch, like a patch or bracelet that is reminiscent of her old uniform.
I don't mind the proportions being a little out of whack. And the outfit is really reminiscent of Griffin's. Grats and thanks!
The artist must bow to the monster of his own imagination. Promoting the IRC and stuff for the RP: Rules Dice Map and RP
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I might make Gmod poses based off of specific scenes if I get the time to do so
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Alright, I have time for a couple of drawing requests. Say what and I'll do it.
What if this is as good as it gets?
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So, here's the place to post any RP related artwork you have, or request artwork for a scene you have planned. Guess I'll start with a list of drawings I'd like for GMing.
1. A cityscape of the post-sturmanderung city. Rubble, burnt-out cars, half-collapsed buildings, etc.
2. Updated Syndicate armor. Incorporate gas masks, air scrubbers, etc. Obviously, they'd have had to upgrade in that area, just to survive. Feel free to add a "homebuilt" feel to some of them.
3. TCTF version of the above armor. Less of a homebuilt feel, and a more standardized, economic look.
4. Sealed buildings. These can vary from Syndicate bases, to homebuilt air scrubbers, to airtight shelter tents set up by the TCTF. Give people some idea of the living conditions now.
5. Zombies. Why not?
The artist must bow to the monster of his own imagination. Promoting the IRC and stuff for the RP: Rules Dice Map and RP
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Hmm, I have been dealing with similar subjects over the last five years.
Here's some old stuff:
http://wiki.oni2.net/File:GuidoArt-afte … can%29.jpg
http://wiki.oni2.net/File:GuidoArt-oni_ … uit%29.jpg
http://wiki.oni2.net/File:GuidoArt-Fare … big%29.jpg
Do you want me to build something new out of this?
What if this is as good as it gets?
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Hmm, I have been dealing with similar subjects over the last five years.
Here's some old stuff:http://wiki.oni2.net/File:GuidoArt-afte … can%29.jpg
http://wiki.oni2.net/File:GuidoArt-oni_ … uit%29.jpg
http://wiki.oni2.net/File:GuidoArt-Fare … big%29.jpg
Do you want me to build something new out of this?
These are absolutely fantastic! Although the new TCTF armour looks like something the Syndicate strikers would wear, it is still pretty damn awesome. Good job!
You should be even more awesome and join the roleplay.
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IDK, but personally I'd think the TCTF would still be wearing the same gear as before, but with a minimalist air filter covering where it used to be open air around the mouth area on the helmet. Maybe compartmentalized bio-suiting in the armor ala the Mass Effect Quarians. Or, if it's more familiar to you, the same helmet design used by UNATCO in Deus Ex.
Syndicate, I'd imagine either an air filter or a permeable cloth (As used by Jan Walker early on in the RP) covering the mouth area attached to whatever clothing or armor they're wearing. From there, the standard striker armor, and either a helmet or baseball cap, leaving only the area around their eyes visible (Ala the PMC troops in MW3). Ironically, the cover art for Syndicate shows what I described.
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Dang, I never noticed Mai in the "Farewell" one. Hmmm, I guess I didn't even look at it, and that was a big mistake, as this is clearly one of your best.
Last edited by Delano762 (03/23/12 09:03)
Circus Afro, Circus Afro, Polka Dot, Polka Dot!
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the same helmet design used by UNATCO in Deus Ex.
YES!!
Also, i think a good look for the syndicate would be something like the mask that Snake wears in the MGS3 halo jump scene:
Still, the boxart for Syndicate would be a suitable look as well.
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Ok let's give it a try...
What if this is as good as it gets?
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