Oni Central Forum

A Community-driven Forum discussing Bungie's Oni

You are not logged in.

#1 2/10/11 15:18

killazys
Member

Globalization works, installing packages "works", but AE doesn't start

VanillaDats subdirectories are all empty. GameDataFolder subdirectories are mostly empty (under the Edition folder).

I did a forum search before for this, and actually found a thread with the exact same problem (I think) but no solution was posted there. So.. any help would be greatly appreciated big_smile

Running Windows 7 x64, but installed to C:\Program Files\Oni anyway.

Debug log:

Error 1 reported from File: F:\BungieDevelopment\BungieSource\BungieFrameWork\BFW_Source\BFW_TemplateManager\BFW_TM_Game.c, Line: 2888 (message follows)

Error 1 reported from File: F:\BungieDevelopment\BungieSource\OniProj\OniGameSource\Oni_Level.c, Line: 405 (message follows)

Error 1 reported from File: F:\BungieDevelopment\BungieSource\OniProj\OniGameSource\Oni.c, Line: 943 (message follows)

The startup log is as follows:

daodan attached
begin initializing oni
looking for the game data folder
initializing the template manager
DataFolder = GameDataFolder
Created a file iterator for the data folder.
calling TMrRegisterTemplates
calling ONrRegisterTemplates
initializing oni platform specific code
initializing sound system 2, basic level
initializing basic sound system 2 layer...
DirectSoundCreate
direct sound dwFlags = f1f
direct sound dwFreeHw3DAllBuffers = 0
direct sound dwFreeHw3DStaticBuffers = 0
direct sound dwFreeHw3DStreamingBuffers = 0
direct sound dwFreeHwMemBytes = 0
direct sound dwFreeHwMixingAllBuffers = 0
direct sound dwFreeHwMixingStaticBuffers = 0
direct sound dwMaxContigFreeHwMemBytes = 0
direct sound dwMaxHw3DAllBuffers = 0
direct sound dwFreeHwMixingStaticBuffers = 0
direct sound dwFreeHwMixingStreamingBuffers = 0
direct sound dwMaxContigFreeHwMemBytes = 0
direct sound dwMaxHw3DAllBuffers = 0
direct sound dwMaxHw3DStaticBuffers = 0
direct sound dwMaxHw3DStreamingBuffers = 0
direct sound dwMaxHwMixingAllBuffers = 1
direct sound dwMaxHwMixingStaticBuffers = 1
direct sound dwMaxHwMixingStreamingBuffers = 1
direct sound dwMaxSecondarySampleRate = 200000
direct sound dwMinSecondarySampleRate = 100
direct sound dwPlayCpuOverheadSwBuffers = 0
direct sound dwPrimaryBuffers = 1
direct sound dwSize = 96
direct sound dwTotalHwMemBytes = 0
direct sound dwUnlockTransferRateHwBuffers = 0
setting the direct sound cooperative level
initializing oni persistance
initializing scripting
initializing binary data system
initializing imaging
initializing image system...
initializing motoko
initializing 3D display system..
initializing geometry engines...
initializing draw engines...
res.txt not found, loading default resoultions in 32-bit mode...
36 modes available
initializing physics
initializing oni motoko
initializing local input
initializing input system...
initializing animation system
initializing animation system...
initializing environment
initializing text system
initializing the console
initializing the materials
initializing the full sound system 2
initializing full sound system 2...
initializing particle 3
initializing oni particle 3
initializing env particle system
initializing physics
initializing game state
initializing AI 2
initializing window manager
initializing film system
initializing level
initializing oni scripting
initializing OBDr
initializing OBJr
initializing oni cinematics
initializing oni sound
initializing oni movie
initializing the pause screen
finished oni initializing
loading level 0...

Offline

#2 2/10/11 16:06

Iritscen
Moderator

Re: Globalization works, installing packages "works", but AE doesn't start

Hmm, can you post your Globalize.log from Edition/install/, please?


byproducts are fine, but where's the beef?

Offline

#3 2/10/11 16:09

killazys
Member

Re: Globalization works, installing packages "works", but AE doesn't start

Thanks for the response! big_smile

globalization log:

Globalization started 2011-Oct-02 16:11:37
Removing old GameDataFolder...
Creating needed directories...
Exporting and moving...

level0_Final
	Exporting level0_Final.dat
	Cleaning up TXMPs...
level1_Final
	Exporting level1_Final.dat
	Cleaning up TXMPs...
level2_Final
	Exporting level2_Final.dat
	Cleaning up TXMPs...
level3_Final
	Exporting level3_Final.dat
	Cleaning up TXMPs...
level4_Final
	Exporting level4_Final.dat
	Cleaning up TXMPs...
level6_Final
	Exporting level6_Final.dat
	Cleaning up TXMPs...
level8_Final
	Exporting level8_Final.dat
	Cleaning up TXMPs...
level9_Final
	Exporting level9_Final.dat
	Cleaning up TXMPs...
level10_Final
	Exporting level10_Final.dat
	Cleaning up TXMPs...
level11_Final
	Exporting level11_Final.dat
	Cleaning up TXMPs...
level12_Final
	Exporting level12_Final.dat
	Cleaning up TXMPs...
level13_Final
	Exporting level13_Final.dat
	Cleaning up TXMPs...
level14_Final
	Exporting level14_Final.dat
	Cleaning up TXMPs...
level18_Final
	Exporting level18_Final.dat
	Cleaning up TXMPs...
level19_Final
	Exporting level19_Final.dat
	Cleaning up TXMPs...
Reimporting levels
	Reimporting level0_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level0_Final VanillaDats/level0_Final/level0_Final/level0_Final.oni >> Globalize.log
	Reimporting level1_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level1_Final VanillaDats/level1_Final/level1_Final/level1_Final.oni >> Globalize.log
	Reimporting level2_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level2_Final VanillaDats/level2_Final/level2_Final/level2_Final.oni >> Globalize.log
	Reimporting level3_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level3_Final VanillaDats/level3_Final/level3_Final/level3_Final.oni >> Globalize.log
	Reimporting level4_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level4_Final VanillaDats/level4_Final/level4_Final/level4_Final.oni >> Globalize.log
	Reimporting level6_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level6_Final VanillaDats/level6_Final/level6_Final/level6_Final.oni >> Globalize.log
	Reimporting level8_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level8_Final VanillaDats/level8_Final/level8_Final/level8_Final.oni >> Globalize.log
	Reimporting level9_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level9_Final VanillaDats/level9_Final/level9_Final/level9_Final.oni >> Globalize.log
	Reimporting level10_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level10_Final VanillaDats/level10_Final/level10_Final/level10_Final.oni >> Globalize.log
	Reimporting level11_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level11_Final VanillaDats/level11_Final/level11_Final/level11_Final.oni >> Globalize.log
	Reimporting level12_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level12_Final VanillaDats/level12_Final/level12_Final/level12_Final.oni >> Globalize.log
	Reimporting level13_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level13_Final VanillaDats/level13_Final/level13_Final/level13_Final.oni >> Globalize.log
	Reimporting level14_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level14_Final VanillaDats/level14_Final/level14_Final/level14_Final.oni >> Globalize.log
	Reimporting level18_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level18_Final VanillaDats/level18_Final/level18_Final/level18_Final.oni >> Globalize.log
	Reimporting level19_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level19_Final VanillaDats/level19_Final/level19_Final/level19_Final.oni >> Globalize.log
	Reimporting level0_Particles.oni
	Reimporting level0_Textures.oni
	Reimporting level0_Sounds.oni
	Reimporting level0_TRAC.oni
	Reimporting level0_TRAM.oni

Moving level0_Characters


Globalization ended 2011-Oct-02 16:11:43
The process took 00:00:06

Offline

#4 2/10/11 17:23

Gumby
Moderator

Re: Globalization works, installing packages "works", but AE doesn't start

You didn't put the Edition folder inside the Oni folder.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

Offline

#5 2/10/11 18:38

killazys
Member

Re: Globalization works, installing packages "works", but AE doesn't start

C:\Program Files\Oni\Edition

This should be the file structure, right? That's what mine is.

Offline

#6 2/10/11 18:49

Gumby
Moderator

Re: Globalization works, installing packages "works", but AE doesn't start

Get a screenshot of the filetree, could you? And try reglobalizing. It should take longer than 6 seconds.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

Offline

#7 2/10/11 19:02

killazys
Member

Re: Globalization works, installing packages "works", but AE doesn't start

Reglobalized, and re-installed mods. Same thing occurred.
Here's a screenshot of the filetree: Vf5w2l.png

New globalization log:

Globalization started 2011-Oct-02 19:59:14
Removing old GameDataFolder...
Creating needed directories...
Exporting and moving...

level0_Final
	Exporting level0_Final.dat
	Cleaning up TXMPs...
level1_Final
	Exporting level1_Final.dat
	Cleaning up TXMPs...
level2_Final
	Exporting level2_Final.dat
	Cleaning up TXMPs...
level3_Final
	Exporting level3_Final.dat
	Cleaning up TXMPs...
level4_Final
	Exporting level4_Final.dat
	Cleaning up TXMPs...
level6_Final
	Exporting level6_Final.dat
	Cleaning up TXMPs...
level8_Final
	Exporting level8_Final.dat
	Cleaning up TXMPs...
level9_Final
	Exporting level9_Final.dat
	Cleaning up TXMPs...
level10_Final
	Exporting level10_Final.dat
	Cleaning up TXMPs...
level11_Final
	Exporting level11_Final.dat
	Cleaning up TXMPs...
level12_Final
	Exporting level12_Final.dat
	Cleaning up TXMPs...
level13_Final
	Exporting level13_Final.dat
	Cleaning up TXMPs...
level14_Final
	Exporting level14_Final.dat
	Cleaning up TXMPs...
level18_Final
	Exporting level18_Final.dat
	Cleaning up TXMPs...
level19_Final
	Exporting level19_Final.dat
	Cleaning up TXMPs...
Reimporting levels
	Reimporting level0_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level0_Final VanillaDats/level0_Final/level0_Final/level0_Final.oni >> Globalize.log
	Reimporting level1_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level1_Final VanillaDats/level1_Final/level1_Final/level1_Final.oni >> Globalize.log
	Reimporting level2_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level2_Final VanillaDats/level2_Final/level2_Final/level2_Final.oni >> Globalize.log
	Reimporting level3_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level3_Final VanillaDats/level3_Final/level3_Final/level3_Final.oni >> Globalize.log
	Reimporting level4_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level4_Final VanillaDats/level4_Final/level4_Final/level4_Final.oni >> Globalize.log
	Reimporting level6_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level6_Final VanillaDats/level6_Final/level6_Final/level6_Final.oni >> Globalize.log
	Reimporting level8_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level8_Final VanillaDats/level8_Final/level8_Final/level8_Final.oni >> Globalize.log
	Reimporting level9_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level9_Final VanillaDats/level9_Final/level9_Final/level9_Final.oni >> Globalize.log
	Reimporting level10_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level10_Final VanillaDats/level10_Final/level10_Final/level10_Final.oni >> Globalize.log
	Reimporting level11_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level11_Final VanillaDats/level11_Final/level11_Final/level11_Final.oni >> Globalize.log
	Reimporting level12_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level12_Final VanillaDats/level12_Final/level12_Final/level12_Final.oni >> Globalize.log
	Reimporting level13_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level13_Final VanillaDats/level13_Final/level13_Final/level13_Final.oni >> Globalize.log
	Reimporting level14_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level14_Final VanillaDats/level14_Final/level14_Final/level14_Final.oni >> Globalize.log
	Reimporting level18_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level18_Final VanillaDats/level18_Final/level18_Final/level18_Final.oni >> Globalize.log
	Reimporting level19_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level19_Final VanillaDats/level19_Final/level19_Final/level19_Final.oni >> Globalize.log
	Reimporting level0_Particles.oni
	Reimporting level0_Textures.oni
	Reimporting level0_Sounds.oni
	Reimporting level0_TRAC.oni
	Reimporting level0_TRAM.oni

Moving level0_Characters


Globalization ended 2011-Oct-02 19:59:21
The process took 00:00:07

Offline

#8 2/10/11 19:11

Yoriko
Member

Re: Globalization works, installing packages "works", but AE doesn't start

7 seconds! That's a major improvement!..........Sorry, I'm not being to any help. hmm


-I noticed that the hackers of oni community made a lot of modifications before they locked me up, do you have any idea what they want with an old game? -Modifications? What kind of modifications?
-Hard to tell, without getting a look at things but it looks like they're repurposing it. -Why?
-Beats me, all the game has is brutal melee combat and furious gunplay. -I dont like the sound of that.....

Offline

#9 2/10/11 19:12

killazys
Member

Re: Globalization works, installing packages "works", but AE doesn't start

LOL thank you for your support tongue

Offline

#10 2/10/11 19:17

Lukas Kreator
Member

Re: Globalization works, installing packages "works", but AE doesn't start

Seems like a correct file tree for me.
BTW, is that the japanese version of Oni?

Offline

#11 2/10/11 19:21

killazys
Member

Re: Globalization works, installing packages "works", but AE doesn't start

It's not. Which actually leads me to thinking... I would be very interested in playing the Japanese version xP

Offline

#12 2/10/11 20:09

Gumby
Moderator

Re: Globalization works, installing packages "works", but AE doesn't start

You have an actual working version of Oni in Oni\, right?


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

Offline

#13 2/10/11 20:22

killazys
Member

Re: Globalization works, installing packages "works", but AE doesn't start

Erm, yes.

edit: could this be a locale issue? My computer is set to run everything in Japanese locale..

Last edited by killazys (2/10/11 21:06)

Offline

#14 3/10/11 14:40

Gumby
Moderator

Re: Globalization works, installing packages "works", but AE doesn't start

It might be, I was considering that. If it's not too much trouble, could you switch to English for a moment?


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

Offline

#15 3/10/11 17:37

killazys
Member

Re: Globalization works, installing packages "works", but AE doesn't start

Changed the locale to American English. Same result after reglobalization, unfortunately ):

I have left the display language as Japanese, but that shouldn't affect anything..

Offline

#16 3/10/11 18:41

Iritscen
Moderator

Re: Globalization works, installing packages "works", but AE doesn't start

What version of .NET do you have installed?  Are updates available for it?


byproducts are fine, but where's the beef?

Offline

#17 3/10/11 18:48

killazys
Member

Re: Globalization works, installing packages "works", but AE doesn't start

.NET framework 4 client profile and Framework 4 extended.

Windows update isn't reporting anything..

Offline

#18 4/10/11 12:25

Dirk Gently
Member

Re: Globalization works, installing packages "works", but AE doesn't start

Go into the Edition GameDataFolder. Tell us the file sizes of the .dat files. I am going to bet the packages you are installing are empty, therefore it is putting in no data and causing a crash.

Offline

#19 4/10/11 12:56

Gumby
Moderator

Re: Globalization works, installing packages "works", but AE doesn't start

Dirk: it's not an issue with installing packages.

killayzs: You may want to reinstall Oni.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

Offline

#20 4/10/11 16:12

killazys
Member

Re: Globalization works, installing packages "works", but AE doesn't start

Reinstalled. Downloaded daodan patch and copied it over install directory, replaced .exe with a Windows 7 patch (this I did before in order to get normal Oni to run.) Same result..

Offline

#21 4/10/11 16:54

Iritscen
Moderator

Re: Globalization works, installing packages "works", but AE doesn't start

I have a feeling Gumby is going to have a problem with you replacing the EXE with another one.


byproducts are fine, but where's the beef?

Offline

#22 4/10/11 18:56

Gumby
Moderator

Re: Globalization works, installing packages "works", but AE doesn't start

Indeed I will, AE comes with an EXE and the Daodan. Let's see your Globalization log again though.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

Offline

#23 5/10/11 20:37

killazys
Member

Re: Globalization works, installing packages "works", but AE doesn't start

Globalization started 2011-Oct-05 21:35:56
Removing old GameDataFolder...
Creating needed directories...
Exporting and moving...

level0_Final
	Exporting level0_Final.dat
	Cleaning up TXMPs...
level1_Final
	Exporting level1_Final.dat
	Cleaning up TXMPs...
level2_Final
	Exporting level2_Final.dat
	Cleaning up TXMPs...
level3_Final
	Exporting level3_Final.dat
	Cleaning up TXMPs...
level4_Final
	Exporting level4_Final.dat
	Cleaning up TXMPs...
level6_Final
	Exporting level6_Final.dat
	Cleaning up TXMPs...
level8_Final
	Exporting level8_Final.dat
	Cleaning up TXMPs...
level9_Final
	Exporting level9_Final.dat
	Cleaning up TXMPs...
level10_Final
	Exporting level10_Final.dat
	Cleaning up TXMPs...
level11_Final
	Exporting level11_Final.dat
	Cleaning up TXMPs...
level12_Final
	Exporting level12_Final.dat
	Cleaning up TXMPs...
level13_Final
	Exporting level13_Final.dat
	Cleaning up TXMPs...
level14_Final
	Exporting level14_Final.dat
	Cleaning up TXMPs...
level18_Final
	Exporting level18_Final.dat
	Cleaning up TXMPs...
level19_Final
	Exporting level19_Final.dat
	Cleaning up TXMPs...
Reimporting levels
	Reimporting level0_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level0_Final VanillaDats/level0_Final/level0_Final/level0_Final.oni >> Globalize.log
	Reimporting level1_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level1_Final VanillaDats/level1_Final/level1_Final/level1_Final.oni >> Globalize.log
	Reimporting level2_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level2_Final VanillaDats/level2_Final/level2_Final/level2_Final.oni >> Globalize.log
	Reimporting level3_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level3_Final VanillaDats/level3_Final/level3_Final/level3_Final.oni >> Globalize.log
	Reimporting level4_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level4_Final VanillaDats/level4_Final/level4_Final/level4_Final.oni >> Globalize.log
	Reimporting level6_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level6_Final VanillaDats/level6_Final/level6_Final/level6_Final.oni >> Globalize.log
	Reimporting level8_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level8_Final VanillaDats/level8_Final/level8_Final/level8_Final.oni >> Globalize.log
	Reimporting level9_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level9_Final VanillaDats/level9_Final/level9_Final/level9_Final.oni >> Globalize.log
	Reimporting level10_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level10_Final VanillaDats/level10_Final/level10_Final/level10_Final.oni >> Globalize.log
	Reimporting level11_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level11_Final VanillaDats/level11_Final/level11_Final/level11_Final.oni >> Globalize.log
	Reimporting level12_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level12_Final VanillaDats/level12_Final/level12_Final/level12_Final.oni >> Globalize.log
	Reimporting level13_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level13_Final VanillaDats/level13_Final/level13_Final/level13_Final.oni >> Globalize.log
	Reimporting level14_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level14_Final VanillaDats/level14_Final/level14_Final/level14_Final.oni >> Globalize.log
	Reimporting level18_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level18_Final VanillaDats/level18_Final/level18_Final/level18_Final.oni >> Globalize.log
	Reimporting level19_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level19_Final VanillaDats/level19_Final/level19_Final/level19_Final.oni >> Globalize.log
	Reimporting level0_Particles.oni
	Reimporting level0_Textures.oni
	Reimporting level0_Sounds.oni
	Reimporting level0_TRAC.oni
	Reimporting level0_TRAM.oni

Moving level0_Characters


Globalization ended 2011-Oct-05 21:35:59
The process took 00:00:03

And ok, I reinstalled it again without replacing anything.

Offline

#24 6/10/11 0:28

Gumby
Moderator

Re: Globalization works, installing packages "works", but AE doesn't start

Argh. This is frustrating. Could it be a 64 bit problem? hmm I'll be back again tomorrow with a few commands to try.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

Offline

#25 6/10/11 15:54

killazys
Member

Re: Globalization works, installing packages "works", but AE doesn't start

Well.. I would find it strange if nobody had tried this on 64bit Windows 7 before xP

and ok. Thanks for taking your time to do this big_smile

Offline

Board footer