Oni Central Forum

A Community-driven Forum discussing Bungie's Oni

You are not logged in.

#26 30/10/11 20:55

Lithium
Member

Re: Muro's Lair - Preview

I didn't like how bright the town was, it looked pretty bad so of boredom I made the textures darker.
http://i933.photobucket.com/albums/ad17 … efault.png

http://i933.photobucket.com/albums/ad17 … dited2.jpg

Still working on it as I want the Lair textures to remain bright since it's inside.


Sig2.png
                            Oni IRC

Offline

#27 30/10/11 22:01

Yoriko
Member

Re: Muro's Lair - Preview

I think the dark looks much better. smile


-I noticed that the hackers of oni community made a lot of modifications before they locked me up, do you have any idea what they want with an old game? -Modifications? What kind of modifications?
-Hard to tell, without getting a look at things but it looks like they're repurposing it. -Why?
-Beats me, all the game has is brutal melee combat and furious gunplay. -I dont like the sound of that.....

Offline

#28 30/10/11 22:26

Lithium
Member

Re: Muro's Lair - Preview

I just realized the lair may share some textures with the outside... bleh


Sig2.png
                            Oni IRC

Offline

#29 31/10/11 9:19

EdT
Moderator

Re: Muro's Lair - Preview

oxe161:  I used the textures from Sketchup, so, feel free to change and improve the textures.

Offline

#30 31/10/11 9:51

Delano762
Member

Re: Muro's Lair - Preview

The textures don't fit there because of the skybox, so I'll try to fix the skybox instead.

Offline

#31 31/10/11 10:26

TOCS
Member

Re: Muro's Lair - Preview

oxe161 wrote:

I didn't like how bright the town was, it looked pretty bad so of boredom I made the textures darker.
http://i933.photobucket.com/albums/ad17 … efault.png

http://i933.photobucket.com/albums/ad17 … dited2.jpg

Still working on it as I want the Lair textures to remain bright since it's inside.

Those aliased edges -- damn it gives me chills. >_<


TOCS.png

Offline

#32 5/1/12 15:17

Windy
Member

Re: Muro's Lair - Preview

neutral

Last edited by Windy (17/1/12 11:58)

Offline

#33 29/1/12 6:04

Samer
Member

Re: Muro's Lair - Preview

Edt did u release the colony level with pathfinding grids ? the one with the palm tree. u gave me a copy of it before but the textures weren't completely done and there were no path finding grids.


Join our Oni Facebook Group
Check My Wiki page for all my stuff

Online

#34 29/1/12 11:35

EdT
Moderator

Re: Muro's Lair - Preview

Samer: Nope, I ran into some problems with making the grids, so that project is on hold.

Offline

#35 23/10/12 10:49

Samer
Member

Re: Muro's Lair - Preview

EdT will this level get an update ? Your original ideas was Muro's Lair we never got to see the muro lair building you had in the screenshots (with lasers and stuff and muro) sad or that kitchen in the first screenshot. We have new outfits for muro and new syndicate (casual tankers, skull team) .. I'm hoping for an update sad 
(for example Konoko and Casey raid the town big_smile) or golden, casey and konoko split up searching for the lair's enterance, and player gets to play as each of them .. Till they all find it and get inside and fight muro and skull team big_smile ..

Last edited by Samer (23/10/12 10:50)


Join our Oni Facebook Group
Check My Wiki page for all my stuff

Online

#36 24/10/12 9:29

EdT
Moderator

Re: Muro's Lair - Preview

Samer: You have some good ideas for the lair.  But the design for Muro's lair is very simple, maybe if I can find a better building for it.  So maybe someday, I'll get back to it.  Currently, I am working on a concept for another mod, but it will take some time.

Offline

Board footer

Powered by FluxBB