anyone interested in making moves for this character ?
I can try once I'll release those new TRAMs of mine, but I'm not an expert.
]]>I have a new triple kick combo in the works atm. Just needs a bit of polishing right now...
Nevermind... the computer is no longer with us, that kick combo is no more. Hella glad I got most of my animations up on Dropbox, so those are still safe.
]]>so if u want to modify the head here is the current model and head texture :
http://dl.dropbox.com/u/22609960/for%20lapis.zip
but i really advice u not to add much more polygons or vertices cz it may fail to import successfully into the game, it's already on the edge of the polygon\vertices limit.
also I hope u consider some of the other suggestions :$ Jamie and Motoko heads in particular :$
]]>I think I remember hearing there was a poly reduction or something, if so that's good I can add more to the hair to shape it more.
]]>EDIT: When she kicks with her right leg her body would be turned about 45 degrees to the left.
]]>@Samer the green outfit u done from Oxe's suggestion is pretty good XD i kinda like that more then the red one.
Who gave you permission to say my name? >:C
Nice to see more progress on the BGI Boss. ^^
]]>so i hope u put more focus on kicks and super moves and throws .. these are the moves that will really stand out.
a crescent kick equivalent, a heavy kick, a willow kick, heavy punch and throws.